I wanted to widen my toolset beyond 3Ds Max, so I installed Blender and gave myself a single day to make something with it.
This sword was the result — my first model in Blender, built by carrying over everything I already knew from 3Ds Max. Migrating between the two turned out to be far easier than I expected.
What I practiced
- Cleaner UVs
- Emissive textures in Substance Painter for the cyberpunk trims

